Once upon a time Sean Stewart was a science fiction novelist. Then, one day, he got a call asking if he wanted to take part in a little world-building project. One based around a Steven Spielberg movie.
That movie was A.I. and that project would become known as "The Beast," the first Alternate Reality Game. Now Sean works for Magic Leap, the secretive company in Florida that is working on augmented reality. But we're not here to talk about that. We're here to talk about making participatory stories.
Sean plays Jedi Master to Noah's padawan learner. This is a very, very good episode.
Last week your host, Noah Nelson, was in Qingdao, China for the Sandbox Immersive Festival. This week he's back, solo, to talk about some of what he observed there and about the emerging thinking around XR -- the term being given to all of immersive technology -- and how that relates to live immersive.
This being Noah talking into a microphone, you know that we get into a few tangents, including thoughts about what it means to become a bit jaded as a reviewer, and what incoming designers need to be thinking about when they approach immersive work for the first time.