Jun 14, 2019
I first met Robin Arnott,
CEO of Andromeda Entertainment, at E3 many moons ago when he
was showing an audio-based thriller game Deep Sea at
the Indiecade booth. It was a true oddity -- a video game without
video -- an immersive experience before we were throwing that term
around as we now do.
In the years since Robin and I have crossed paths on his home turf of Austin -- when I was working a story on indie games for NPR -- at GDC, and Indiecade. In my mind he's always been one of the "weird art kids" making games in the space beyond the horizon.
So it was a shock when I was at an event months ago and learned that he had become the CEO of a start-up that was looking to redefine just what games could be. Robin? A CEO?
Get ready for an adventure as we catch up, road trip style, from the heart of DTLA to the Hollywood Hills -- and from Austin's indie game scene to the philosophical frontier.